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| (未显示同一用户的5个中间版本) |
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第1行: |
| == 配置文件详解 ==
| | 配置文件很复杂,有用的很少: |
| 下面是配置文件内容
| | |
| VoteApplyCount: 2 | | VoteApplyCount: {int x} |
| IdleChangeTimeMinutes: 2
| | |
| public:
| | 玩家投票通过次数,当第x个玩家执行 <code>/agreevote</code> 时,通过投票. |
| pnf: '§cError: Player Not Found.'
| | |
| focusSetToBy: §eFocus set to $Remote by $Sender
| | |
| DenyExists: §cDenied. FocusPlayer exsts. You may need to ask focus player to migrate
| | |
| focus to you by command /migratecam
| | |
| DenyFocusToCam: §cYou mustn't set the focus to the Camera!!!
| | |
| actcamera:
| | |
| senderCallback: §aNew CameraPlayer set up.
| | IdleChangeTimeMinutes: {int x} |
| broadcastUpdate: §ePlayer $Remote now act as the CameraPlayer.
| | |
| log: $Remote act as CameraPlayer with cmd from $Sender
| | 当玩家挂机时长超过x分钟时,切换一个焦点玩家 |
| toRemote: §e$Sender set yoou as CameraPlayer.
| | |
| error1: '§c[SC] ERROR!, Sender: $Sender'
| | |
| BadUsage: §cPlease appoint a player to act as the Camera.
| | |
| agreevote: | | |
| issued: §aYou issued agreement to the vote.
| | |
| success:
| | |
| broadcast: §eBy the vote. Focuscam set to $Custom
| | CONFIG: isHttpServerOn: false/true |
| log: By a vote, focuscam set to $Custom
| | |
| promptToFocus: §eBy the vote. You are the camera focus now.
| | 是否启用远程API |
| already: §cYou have already issued an agreement.
| | |
| timedout: §cThe vote to $Custom was timed out
| | |
| nf: §cVote not found. use /votefocus create a vote.
| | |
| c:
| | |
| now: '§aFocus: §e$Remote'
| | |
| nah: §cNo Focus
| | |
| nbs: §cNo Focus Player was found.
| | CONFIG: ApiPort: {int x} |
| idleto: §cIdle timed out. Focus removed from you.
| | |
| IdleNew: §a$Remote idle timed out. Focus set to $Custom.
| | 远程API端口 |
| v:
| | |
| to: §cLast Vote Timed Out!
| | |
| m:
| | |
| scb: §aFocus Migrated.
| | |
| bc: §eFocus Migrated by $Sender to $Remote
| | |
| nfn: §cYou are not the FocusPlayer. You cannot migrate FocusCam
| | |
| usg: '§dUsage: /migratecam <PlayerName>, example: /migratecam Notch'
| | CONFIG: ApiPth: {string x} |
| e:
| | |
| qsr: §cFocusPlayer quit. Reset RemotePlayer.
| | 远程API路径(可以看成密码,但是不支持符号) |
| fqrz: '§aRandoized selected a new player as FocusPlayer: $Remote'
| | |
| empty: §cServer is empty. Stop monitor.
| | |
| joinSet: §aFocus set to $Remote because no focus just now.
| | |
| r:
| | |
| ok: §aConfiguraion reloaded. Took $Customms.
| | |
| fl: §cConfiguratino load faild.
| | |
| sf:
| | CONFIG: CameraPlayerName: {string x} |
| f: '§eFocus : '
| | |
| c: '§eCamera : '
| | 如果x不为空。则如果进入的玩家匹配名字,自动设置为相机玩家 |
| vv:
| | |
| tt: '§dVote Information:'
| | |
| t1: '§e Vote to: '
| | |
| t2: '§e Vote Start Time: '
| | (算了,自己翻译一下也能知道,还有个AutoPlay,意思是在没有焦点玩家的时候的自动播放,会到处传送,坐标配置格式必须是<code>x y z,x y z</code>) |
| t3: '§e Agree-count: '
| |
| f: §c Vote timed out!
| |
| 'no': §cThere is no vote.
| |
| st:
| |
| es: §eCamera Reset. By $Sender.
| |
| vf:
| |
| vote: §aYou issued a vote to set focus to $Remote.
| |
| log: §e$Sender issued vote to focus $Remote
| |
| pp: §eType /agreevote in 10secs to agree $Sender's vote to focus $Remote
| |
| ext: §cLast vote is still open. You cannot issue new vote now. Please try again
| |
| later.
| |
| dlm:
| |
| dr: §cSorry, but you are not the FocusPlayer. You can't do that.
| |
| ok: §eAccording to focus player's requirement. Now focus is removed from him/her.
| |
| empty: §eYou successfully removed focus. but focus is empty now. if you want to
| |
| recover focus. use /focuscam yourname
| |
| br: §e$Sender removed focus. Server focus is empty!
| |
| asd: §e$Sender removed focus. New focus player is $Remote.
| |
| hud:
| |
| health: '§eHealth: '
| |
| pf: §a|
| |
| dpf: §7|
| |
| CONFIG: | |
| isHttpServerOn: false
| |
| ApiPort: 25511
| |
| ApiPth: ILoveMC
| |
| CameraPlayerName: lmsdscav
| |
| HTTPAPIADDR: 0.0.0.0
| |
| auto:
| |
| isAutoPlay: true
| |
| PlayWorld: world
| |
| AutoPlayDelaySeconds: 10
| |
| AutoLocations: 1 70 1,50 70 50,100 70 100
| |
配置文件很复杂,有用的很少:
VoteApplyCount: {int x}
玩家投票通过次数,当第x个玩家执行 /agreevote 时,通过投票.
IdleChangeTimeMinutes: {int x}
当玩家挂机时长超过x分钟时,切换一个焦点玩家
CONFIG: isHttpServerOn: false/true
是否启用远程API
CONFIG: ApiPort: {int x}
远程API端口
CONFIG: ApiPth: {string x}
远程API路径(可以看成密码,但是不支持符号)
CONFIG: CameraPlayerName: {string x}
如果x不为空。则如果进入的玩家匹配名字,自动设置为相机玩家
(算了,自己翻译一下也能知道,还有个AutoPlay,意思是在没有焦点玩家的时候的自动播放,会到处传送,坐标配置格式必须是x y z,x y z)